“Sharp-eyed readers may notice that this project has inherited some of the DNA from our Mighty No. 9 project–specifically, the shared character names Beck and Call. We feel that this is an important part of the project: we’re taking this opportunity to create an altogether different type of game together with the support of fans and backers. We want to continue embracing this new style of game design and production, challenges and risks included. With RED ASH, we hope to channel your passion for gaming into our creative process, and fulfill both our own dreams and the dreams of our fans around the world!”
It is all very interesting, especially for anime gaming fans, but the question most people are probably asking themselves, is why didn’t they wait until after Mighty No. 9 released to announce this?
Also, the $800,000 stretch goal, just for the first three episodes, and $1.3 million for 4th and 5th episodes, all this with no playable prototype, may give even some Mega Man fans pause.